-- Grab environment.
local ipairs = ipairs
local tonumber = tonumber
local beautiful = beautiful
local awful = awful
local math = math
module("layouts.browse")
name = "browse"
function arrange(p)
-- Layout with one fixed column meant for the browser window. Its
-- width is calculated according to mwfact. Other clients are
-- stacked vertically in a slave column on the right.
-- (1) (2) (3) (4)
-- +-----+---+ +-----+---+ +-----+---+ +-----+---+
-- | | | | | | | | 3 | | | 4 |
-- | | | | | | | | | | +---+
-- | 1 | | -> | 1 | 2 | -> | 1 +---+ -> | 1 | 3 |
-- | | | | | | | | 2 | | +---+
-- | | | | | | | | | | | 2 |
-- +-----+---+ +-----+---+ +-----+---+ +-----+---+
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width .
local useless_gap = tonumber(beautiful.useless_gap_width)
if useless_gap == nil
then
useless_gap = 0
end
-- Screen.
local wa = p.workarea
local cls = p.clients
-- Width of main column?
local t = awful.tag.selected(p.screen)
local mwfact = awful.tag.getmwfact(t)
if #cls > 0
then
-- Main column, fixed width and height.
local c = cls[#cls]
local g = {}
local mainwid = math.floor(wa.width * mwfact)
local slavewid = wa.width - mainwid
g.width = mainwid
g.height = wa.height
g.x = wa.x
g.y = wa.y
if useless_gap > 0
then
-- Reduce width once and move window to the right. Reduce
-- height twice, however.
g.width = g.width - useless_gap
g.height = g.height - 2 * useless_gap
g.x = g.x + useless_gap
g.y = g.y + useless_gap
end
c:geometry(g)
-- Remaining clients stacked in slave column, new ones on top.
if #cls > 1
then
local slavehei = math.floor(wa.height / (#cls - 1))
for i = (#cls - 1),1,-1
do
c = cls[i]
g = {}
g.width = slavewid
if i == (#cls - 1)
then
g.height = wa.height - (#cls - 2) * slavehei
else
g.height = slavehei
end
g.x = wa.x + mainwid
g.y = wa.y + (i - 1) * slavehei
if useless_gap > 0
then
g.width = g.width - 2 * useless_gap
if i == 1
then
-- This is the topmost client. Push it away from
-- the screen border (add to g.y and subtract
-- useless_gap once) and additionally shrink its
-- height.
g.height = g.height - 2 * useless_gap
g.y = g.y + useless_gap
else
-- All other clients.
g.height = g.height - useless_gap
end
g.x = g.x + useless_gap
end
c:geometry(g)
end
end
end
end
-- vim: set et :
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