~plainCterrainsrc
29 itemsDownload ./*

..
cjson
glew
ufbx
custom.c
custom.h
fire.c
fire.h
geometry.c
geometry.h
input.c
input.h
linmathv2.h
main.c
network.c
network.h
player.c
player.h
shaders.c
shaders.h
sky.c
sky.h
stb_image.h
terrain.c
terrain.h
test.c
text.c
text.h
water.c
water.h


srcterrain.h
443 B• 25•  2 months ago•  DownloadRawClose
2 months ago•  25

{}
#ifndef TERRAIN_H_
#define TERRAIN_H_

extern float *keepLines;
extern unsigned int keepLinesLen;
extern unsigned int NUM_STRIPS;
extern unsigned int NUM_VERTS_PER_STRIP;
extern unsigned int terrainVAO, terrainVBO, terrainEBO;
extern Vec3 terrainMin,terrainMax;
extern float *terrainCollider;
extern float gridWidth,gridHeight;
extern float gridTop,gridLeft;

int InitializeTerrain();

extern float terrainScale;

int RenderTerrain();

#endif

Top
©twily.info 2013 - 2025
twily at twily dot info



2 297 218 visits
... ^ v